Tutorial 1
This tutorial involved importing the models we created in Blender into a Unity project. It took me far longer than it should have as the textures would not extract. Eventually I found a workaround by importing the texture .png from Blender and creating a new material in Unity with this file. The result below shows that this method worked (even though it feels like my models are being held together by withered strings).
Success! The endorphin rush of it finally working matched the pain of banging my head against the wall for far too long..
After this worked, I went a little crazy and imported my Wrest Point model from self study 1, as well as a bunch of buildings, a Lego minifigure (and a Lego model of the Empire State Building for the tourist attraction) and many Boeing passenger planes. The result was very chaotic.
This tutorial was a very good opportunity to get reacquainted with Unity, and also explore the new third dimension, as all my previous work has been in 2D. I had a play with mesh colliders and rigid body, which the above gifs show the result of. Here's a quick tour of the scene I made.
Lego minifigure model and bevelled red cube.
My wrest point model with the Lego Empire State Building.
Bird's eye view of my hastily cobbled together city.
Scarier bird's eye view.
The final part of the tutorial was adding details in blender. I used the bevel tool for the red cube, and the below images show my attempt to use subdivision and decimate modifiers. The subdivision didn't work well, as it made cracks in the building and overall made it look worse. The decimate was more successful, as it reduced the number of polygons while having no noticeable visual difference.
Result after subdivision.
Before decimate. See top left for stats.
After decimate. See top left for stats.
Sources
Models:
Boeing: https://www.turbosquid.com/3d-models/free-boeing-787-8-1-3d-model/858876
Lego minifigure: https://www.turbosquid.com/3d-models/3d-lego-model-1335575
Lego Empire State Building: https://www.turbosquid.com/3d-models/3d-lego-architecture-empire-state-building-...
Buildings: https://www.turbosquid.com/3d-models/3d-street-architecture-model-1668540
Files
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UTAS KIT207 Portfolio
Status | In development |
Category | Other |
Author | corey_bigboi |
More posts
- Tutorial 5Aug 17, 2022
- Self Study 5 - Lighting + ShadersAug 15, 2022
- Game IdeasAug 09, 2022
- Self Study 4: A Simple GameAug 07, 2022
- Tutorial 3Aug 03, 2022
- Self Study 3: Terrain TimeJul 30, 2022
- Tutorial 2Jul 27, 2022
- Self Study 2: Modelling, Rigging, and AnimatingJul 26, 2022
- Self Study 1: Barrel + Tasmanian Tourist AttractionJul 17, 2022
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