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Devlog
Cave Divin'
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Devlog
Documentation + User Guide
May 29, 2021
by
corey_bigboi
Differences Between Final Game and Initial Concept Overall, the final game is very similar to the concept created at the beginning of the project. The design and direction of the game, as well as the...
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Updates / planned updates based upon Testing Session
May 23, 2021
by
corey_bigboi
Feedback Received After the week 12 Testing Session, I received the following constructive feedback for improvements: Levels have some areas that are too vertically open, meaning that the player can f...
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Game Testing
May 18, 2021
by
corey_bigboi
Form Link: https://docs.google.com/forms/d/e/1FAIpQLSd6nPV2bMYfEO6RCXVJoZgj6YcW03RJgsmGNI1w...
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User Interface / Polish
May 16, 2021
by
corey_bigboi
User Interface / Polish Implementation The first task completed this week was finalising and polishing the menu. The different menus were created by making game objects for each menu, ie. the main men...
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Presentation / Graphics
May 09, 2021
by
corey_bigboi
Graphics / Presentation Implementation This week, development focussed on scene transitions and starting progress on the second level. As such, a script needed to be created for the portal at the end...
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Enemies / Interactions
May 01, 2021
by
corey_bigboi
Enemy Implementation: The concept of the enemy ghost was to have a harmless looking idle state that transforms into a horrifying creature that pursues the player when they get near. For this, I create...
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Basic Level Blocking
April 24, 2021
by
corey_bigboi
The current build features a basic layout for the first level. Improvements from previous feedback: Upon receiving the feedback for the player movement, it was noted that the jumping felt too 'floaty'...
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Player Movement
April 18, 2021
by
corey_bigboi
The current build implements a basic movement system for the player character. Right now this is super simplistic, but will be reiterated as the project continues. Controls: A / D or left arrow / righ...
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Game Concept
April 16, 2021
by
corey_bigboi
Game Concept Log Overview Working Title: Cave Divin’ Concept Statement: The call of adventure beckons you! Rescue your girlfriend by running, jumping, and parachuting your way through a labyrinth of...
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